1 – 20 of 167 cards where the text includes "exile target creature"

Abzan Charm {W} {B} {G}

Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Illustrated by Mathias Kollros

Standard

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Acrobatic Maneuver {2} {W}

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Renegades find ever more creative ways to work around the Consulate's aether regulations.

Illustrated by Winona Nelson

Standard

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Ajani, Inspiring Leader {4} {W} {W}

Legendary Planeswalker — Ajani

+2: You gain 2 life. Put two +1/+1 counters on up to one target creature.

−3: Exile target creature. Its controller gains 2 life.

−10: Creatures you control gain flying and double strike until end of turn.

Loyalty: 5

Illustrated by Yongjae Choi

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Ajani Unyielding {4} {G} {W}

Legendary Planeswalker — Ajani

+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

−2: Exile target creature. Its controller gains life equal to its power.

−9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

Loyalty: 4

Illustrated by Kieran Yanner

Standard

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Angelic Ascension {1} {W}

Instant

Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.

Within her battalion she was known as the Angel of Arkvale. Until now, that was only a metaphor.

Illustrated by Volkan Baǵa

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Angelic Edict {4} {W}

Sorcery

Exile target creature or enchantment.

The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.

Illustrated by Trevor Claxton

Standard

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Angel of Deliverance {6} {W} {W}

Creature — Angel

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

6/6

Illustrated by Joseph Meehan

Standard

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Astarion's Thirst {3} {B}

Instant

Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.

"Stop bleeding. It's distracting."
—Astarion, the Decadent

Illustrated by Winona Nelson

Standard

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Astral Confrontation {4} {W}

Instant

This spell costs {1} less to cast for each opponent you're attacking.

Exile target creature.

"After voyaging all the way through the Astral Sea with my life hanging by a silver thread, fighting the mind flayer was the easy part."

Illustrated by Ben Hill

Standard

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Astral Drift {2} {W}

Enchantment

Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Cycling {2} {W} ({2} {W}, Discard this card: Draw a card.)

Illustrated by Anna Steinbauer

Standard

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Astral Slide {2} {W}

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

"The hum of the universe is never off-key."
—Mystic elder

Illustrated by Ron Spears

Standard

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Baffling End {1} {W}

Enchantment

When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.

When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Illustrated by Mathias Kollros

Standard

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Baleful Mastery {3} {B}

Instant

You may pay {1} {B} rather than pay this spell's mana cost.

If the {1} {B} cost was paid, an opponent draws a card.

Exile target creature or planeswalker.

Illustrated by Chris Cold

Standard

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Banisher Priest {1} {W} {W}

Creature — Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

2/2

Illustrated by Willian Murai

Standard

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Bishop of Binding {3} {W}

Creature — Vampire Cleric

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

1/1

Illustrated by Bastien L. Deharme

Standard

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Blade Banish {3} {W}

Instant

Exile target creature with power 4 or greater.

The Wanderer walks many paths. Her blade travels only one.

Illustrated by Lie Setiawan

Standard

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Blazing Hope {W}

Instant

Exile target creature with power greater than or equal to your life total.

"No shadow remains for you to hide in."
—Caparocti Sunborn

Illustrated by Clint Cearley

Standard

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Blessed Light {4} {W}

Instant

Exile target creature or enchantment.

Enchanted by mage-smiths and blessed by priests, Benalish windows let in light and cast out darkness.

Illustrated by Anthony Palumbo

Standard

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Blessed Reincarnation {3} {U}

Instant

Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Watermark: Ojutai

Illustrated by Kev Walker

Standard

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Blur {2} {U}

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

"It's as much of a trick of the mind as it is a trick of the eye."

Illustrated by Dave Greco

Standard

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